Characters will like you or hate you depending on how you treat them in your missions.
Its relationship system kept track of how every single playable officer felt about every other playable officer, strengthening relationships by saving them to encourage them to appear out of nowhere to save the player and weakening relationships by defeating them causing them to spontaneously defend your enemy commanders if they're on the same force even challenging you to a duel if they really hate you.
#SINGLES FLIRT UP YOUR LIFE TVTROPES SERIES#